//    Copyright 2008 Wii Device Library authors
//
//    This file is part of Wii Device Library.
//
//    Wii Device Library is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, either version 3 of the License, or
//    (at your option) any later version.
//
//    Wii Device Library is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License
//    along with Wii Device Library.  If not, see <http://www.gnu.org/licenses/>.

using System;
using System.Collections.Generic;
using System.Text;

namespace WiiDeviceLibrary
{
    /// <summary>
    /// An interface for physical extensions that can be connected to the wiimote.
    /// </summary>
    public interface IWiimoteExtension
    {
        /// <summary>
        /// Gets the wiimote to which the extension is connected.
        /// </summary>
        IWiimote Wiimote
        {
            get;
        }

        /// <summary>
        /// Parses the extension data presented in the byte[] to retrieve the status of the extension.
        /// </summary>
        /// <param name="buffer">A byte[] containing extension data.</param>
        /// <param name="offset">The offset of the extension data within the byte[].</param>
        /// <param name="count">The length of the extension data in the byte[].</param>
        void ParseExtensionData(byte[] buffer, int offset, int count);

        void Detached();
    }
}
